| 2008-09-01 |
- | Updated source code of Wolf4SDL v1.6 which contained a Linux incompatibility (file size of new version is 293,207 bytes). |
| - | Wolf4SDL v1.6 features fully working demos (at least for 1.4 Activision and SoD versions), and fixes color problems on Windows and several other bugs.
|
| 2008-06-04 |
- | Added four pictures of Wolf4SDL on a HP Jornada 720 provided by Zear. |
| 2008-06-02 |
- | And another re-release of ChaosEdit preRelease v1.27 fixing the broken UpdateIMF button (it was broken since v1.26 and nobody noticed) and some issues with the customizable doors. Additionally, in MusicEdit the mouse cursor is already changed when hovering the tones to simplify editing. |
| 2008-06-01 |
- | Recompiled ChaosEdit preRelease v1.27 to work on Win9x again. |
- | ChaosEdit preRelease v1.27 allows fully customizable doors (see "mapobjects\Wolfenstein 3D\sprinfo.txt" for an example), removes the limit for objects, actors, and directional arrows in 3DEdit, and increases 3DEdit's MAXVISABLE constant from 50 to 250. |
| 2008-05-25 |
- | Wolf4SDL v1.5 features a new Mac-enstein like view size, support for resolutions being a multiple of 320x240, full playability with only a game controller, support for sounds >= 64kB, and several bug fixes.
|
| 2008-03-10 |
- | Wolf4SDL v1.4 comes with modding support for all features from the tutorial section plus multi-textured floor/ceilings, support for joysticks and more versions of Wolfenstein 3D and much more!
|
| 2008-03-09 |
- | Added a Dev-C++ DevPak for SDL-1.2.13 to the downloads page. |
| 2008-03-08 |
- | Added comparison screenshots of the DOS version with shading and floor/ceiling textures tutorials applied and Wolf4SDL at 320x200 and 640x400. |
- | Added two photos of Wolf4SDL on a GP2X provided by Pickle. |
| 2008-02-16 |
- | Added two photos of Wolf4SDL on a Dreamcast provided by fackue. |
| 2008-02-10 |
- | Added four screenshots of the current SVN version of Wolf4SDL. |
| 2008-01-20 |
- | ChaosEdit preRelease v1.26 now supports the Wolf4SDL palette format and the new music format for songs >64 kB supported by Wolf4SDL (still no real music saving support... WDC is your friend). Also the orientation of floor and ceiling textures have been corrected to reflect the orientation used in DarkOne's/Adam's tutorial. |
- | Wolf4SDL v1.3 fixes a bug in the input processing routines (Shift key produced a 'W') and allows to also use the F12 key to grab the mouse (for keyboards without scrolllock). This release also features a Win32 binary for Spear of Destiny.
|
| 2008-01-09 |
- | Wolf4SDL v1.2 solves several issues and provides a cleaner version of the source code. This version also supports compiling a Spear of Destiny version. Project files for Code::Blocks and Dev-C++ have been added. |
| 2007-12-28 |
- | Wolf4SDL v1.1 solves a few issues and adds command line parameters for windowed mode and screen resolution. |
| 2007-12-26 |
- | As a small christmas present I'm proud to present Wolf4SDL, an open-source port of Wolfenstein to the cross-plattform multimedia library Simple DirectMedia Layer (SDL). This not only allows to play Wolfenstein 3D under Linux, BSD variants, Windows 2000, XP, and Vista natively with sound and music, but also lets you develop new mods taking full advantage of 32bit (especially memory is far less restrictive). While Wolf4GW had several problems with some hardware configurations and with newer Windows operating systems, these problems should not occur with Wolf4SDL anymore.
You can find it in the Downloads section.
Any feedback is appreciated. |
- | The email address has been updated. |
| 2007-05-05 |
- | IMFLib v1.7 is now available in the download section. IMF songs of (nearly) unlimited size are now supported. The source code is also available there. |
| 21.10.06 |
- | ChaosEdit preRelease v1.25 fixes even another serious bug which can cause corruption of single maps in some cases. I hope this is the last "serious" bug for the next year or so to be noticed... |
| - | ChaosEdit preRelease v1.24 fixes another serious bug which can cause corruption of your VGAGraph files in some cases. Also it adds 3rd plane support to the map import/export function. |
| 09.10.06 |
- | ChaosEdit preRelease v1.23 fixes a serious bug, when you try to remove textures! Apart from that you can now easily add new palettes to ChaosEdit, though currently only BMP is a valuable import format for this... |
| 04.06.06 |
- | ChaosEdit preRelease v1.22 fixes several issues especially problems with LoadAll and saving. It also features better undo support for image imports. |
| 19.03.06 |
- | Another update: Now the pushwall will stop, if the player occupies a tile in the way of the pushwall. The Free pushwalls download is now available in the Downloads section |
| 17.03.06 |
- | The finished Wolf4GW Free pushwalls package with source, executable and testmap became released.
The Wolf4GW version used is the one with Chris' many patches (a big thanks to Chris ;D)
The "Free pushwalls" feature contains some bugs I wasn't able to handle, but they shouldn't be disturbing during real game play. If anyone manages to get rid of them, I'd be very happy though ;D |
| 16.03.06 |
- | Posted two screenshots of the Free pushwalls feature for Wolf4GW I'm working on. Only one move direction is working yet and there are problems, if you look parallel to the "moving" side of the pushwall. Well, I hope to find a solution for that soon, although the wall moves fast enough, that it may stay unnoticed ;D
The pushwalls will only work "correctly" from all sides, if you press them in the direction you're heading when starting the level (east). You can toggle a "Pushwall stepping" mode by pressing <HOME>+<P>. If it's enabled, you can move an activated pushwall one step further by pressing <P>.
Btw, if you press <L> a log file (DRAW93.TXT) of the raytracer will be generated for the column 93 (marked with the yellow pixel). I thought I'd be able to find out something about the "see through the corner" bug, but I wasn't yet. (This version of the executable is no longer available) |
| 01.03.06 |
- | ChaosEdit preRelease v1.21 just fixes a too low MAXACTORS setting for 3DEdit. But now it is
even set to 400 to provide support for mods with more blood hunger >D.
The compression setting now defaults to "Compatible", because of people who didn't understand, that MapEdit
can't handle better compression. |
| 06.02.06 |
- | ChaosEdit preRelease v1.2 is now available! Not only does it fix quite a few bugs,
it also adds more functions to MusicEdit. It's shipped with the new IMFLib v1.6, which allows you to start
playing a song at any position you want (PlayIMFMusicAt) (see Downloads). Also it's now possible to change note positions,
lengths and tones, though except for creating a "test.imf" file in the current directory (probably the
directory where you loaded the music) there is no way to save the songs.
Just have a look at the changes list for a more detailed overview and try it ;) |
| 19.09.05 |
- | I just tried to post something into our own guestbook by chance, as no one wrote something for quite some time. And what did I have to find out?? It wasn't working! Guess we would have never get any guestbook entries anymore, if I hadn't tried myself ;)
Btw, Wolf4GW seems to be nearly finished. All what's needed are some more tests from various people and perhaps some bugfixes. Then memory won't be a problem for some time anymore ;D |
| 17.08.05 |
- | Removed a bug in the Parallax sky tutorial which caused some columns on the right side of the screen not to be painted at 8 different angles |
| 16.08.05 |
- | Updated the Parallax sky tutorial to support high resolution textures and added infos about parallax floors |
| 15.08.05 |
- | Parallax sky tutorial released! |
| 21.07.05 |
- | Sorry for being offline. The university server has been hacked two times and because of stolen passwords several accounts including mine had been shutdown. Today I managed to go to the administration and get a new password, so now we're back online ;D |
| 23.06.05 |
- | ChaosEdit preRelease v1.1 released! Most important new feature: "Load all" and "Save all changes"! |
| 30.05.05 |
- | Updated the preRelease page with changes for the coming v1.1 |
| 18.05.05 |
- | Happy birthday, ChaosEdit!! :D And with its third birthday comes the new ChaosEdit preRelease v1.0 version! Have a look at our ChaosEdit projects page and get it!! |
| 08.05.05 |
- | Completely reformated this news page. Now everything looks clear ;D |
- | If you haven't already noticed: Only ten days until ChaosEdit's birthday!! ;) |
| - | Added a bugfix from Giorgio Mario Lamanna Bula to the Fullscreen tutorial I received nearly one year ago *cough* Thanks again for the fix! |
| - | Removed a bug in the High resolution tutorial and added the PMFrameCount bugfix to it, so now it's possible to use different floor and ceiling textures. |
| 22.04.05 | - | Updated ChaosEdit project page (wonders still happen...) |
| 15.02.05 | - | High resolution tutorial released! |
| - | Some bugfixes in Directional 3D Sprites, No Scalers and Cloud Sky |
| 13.02.05 | - | A first beta version of our High resolution tutorial got released! |
| 13.06.04 | - | The beta page has been slightly updated as there were some changes missing, and it's much more compatible with lower resolutions now! |
| - | ChaosEdit BETA II v0.7 has been released! |
| 11.06.04 | - | ChaosEdit BETA II v0.6 has been released! |
| 24.05.04 | - | At last I fixed a bug in the shading routines, found by Kuki in February!! That bug fix affects the "Shading", "Removing the scalers" and "Cloud sky" tutorials, so be sure to have a look at them. I also added support for unshaded levels in the shading tutorial. |
| 18.05.04 | - | HAPPY BIRTHDAY, CHAOSEDIT!!! Today ChaosEdit becomes two years old! So let the second beta phase begin ;D
As we told you before, this is a public beta test everybody can take part on, but feedback is the key to any further development of ChaosEdit!
Send any bugs or suggestions to our email account or talk about it at the DieHardWolfers forum inside the beta section.
Again we have to make clear that ChaosEdit is NOT A FINISHED PRODUCT, so be careful with important data! Always make backups!!
So, after this is said, enter the second beta page ;D |
| 25.04.04 | - | A long needed ChaosEdit project page update! |
| - | We're going to have our second beta phase for ChaosEdit starting two years after the start of this project and one year after the first beta: on 18.05.04 (May the 18th of 2004). This beta phase will be a public beta test, so we'll make it available for download for everybody!
This phase lives from being part of it! So don't just download it, tell everybody it's shit because it's buggy and leave it that way!
It won't become any better, if YOU don't tell us the problems you've found! But even if everything's all fine, we want you to tell us this, because feedback is all we're living for and the lack of feedback (because there was no version available) made the progress become very... slow...
Anyways, more details will follow when the time of the new beta has come :D |
| - | Link page updated |
| 08.03.04 | - | IMF player library released (for editor developers, see download area) (updated with stdcalls and without decorations) |
| 13.02.04 | - | Cloud sky tutorial released! (not fully tested yet, so watch out!) |
| - | Shading tutorial updated to also work with demos, episodes and outside atmosphere correctly |
| - | Removed a bug which "only" seemed to appear with BC++ 3.1 (standard for Wolfenstein 3D, but I use BC++ 4.02 normally and forgot to test it with 3.1...) and tested it playing 20 minutes without crashes, also after that nothing strange happened in Windows, so I guess it should be OK now ;D
So the Removing the scalers tutorial is available again. |
| - | Removing the scalers tutorial caused system crashes, so I'm trying to get rid of this... Sorry to all, who already tried it... |
| 10.02.04 | - | Removing the scalers tutorial has been released! |
| 08.02.04 | - | ChaosEdit project page updated (Tile8 editing functions added) |
| - | The wolfenstein bug has also been removed from the Shading tutorial |
| 05.02.04 | - | Nominated for the buggiest tutorial ever: Found a bug in the original wolfenstein source which is also contained in the "Outside atmosphere" tutorial... |
| - | Added some screenshots of our new cloud feature |
| 26.01.04 | - | Wall and sprite shading tutorial updated to optionally support Directional 3D Sprites! |
| 23.01.04 | - | ChaosEdit project page updated (new screenshot added (can you find out, which song is displayed? ;D)) |
| 16.01.04 | - | ChaosEdit project page updated (currently working on the MusicEdit page) |
| 13.01.04 | - | Wall and sprite shading tutorial updated to optionally support DarkOne's textured floor/ceiling tutorial! |
| 11.01.04 | - | Ever wanted wall and sprite shading in your Wolfenstein engine? Here's our new tutorial! |
| - | Found another two bugs in the VGAClearScreen and ThreeDRefresh functions of the "Outside atmosphere" tutorial which cause the sky states not to work in other episodes than the first one. |
| 23.12.03 | - | As you probably noticed, there won't be a beta test on XMas, but we SHOULD be able to make the beta test start in January.... |
| 13.12.03 | - | Found a little bug in the ClearScreenH function of the "Outside atmosphere" tutorial which strangely seems to have no negative effect... |
| 25.11.03 | - | ChaosEdit project page updated (new import function implemented containing image resampling and of course palette conversion) |
| 20.11.03 | - | ChaosEdit project page updated (after we finally got rid of a very ugly bug, we can start readding texture and sprite importing functions) |
| 08.11.03 | - | ChaosEdit project page updated, perhaps we'll be able to start a next beta phase in the next two months (or perhaps at XMas ?!) :D |
| 01.11.03 | - | ChaosEdit project page updated |
| 24.10.03 | - | At last another ChaosEdit project page update.. not much but better than nothing... *sigh*
|
| 19.08.03 | - | ChaosEdit project page updated |
| 07.08.03 | - | ChaosEdit project page updated (one new screenshot and the link to our beta test page (no downloads!)) |
| 24.07.03 | - | The first ChaosEdit beta test officially ended today! So now it's time to create a new big bunch of bugs ;D |
| - | ChaosEdit project page updated |
| 27.06.03 | - | The changes of the beta test have been added to the ChaosEdit project page, so you can see what happened during that time ;) |
| 26.06.03 | - | Our homepage has moved! As you probably already noticed, it's www.chaos-software.de.vu now ;) |
| 18.05.03 | - | It's BETA day!!! Today our beta test starts with 14 beta testers. The beta version will be released to them at about 16 o'clock GMT! |
| 02.05.03 | - | ChaosEdit project page updated |
| 25.04.03 | - | "Inner circle" has been taken off the download page, as that file was corrupted somehow and we don't have any backups... :D |
| 19.04.03 | - | Exactly one year after the beginning of the ChaosEdit project we'll start a first beta test phase of mainly the map editor part of ChaosEdit on 18.05.03 (May the 18th of 2003). Most other editing features will be deactivated, as we want to have a stable map editor first ;) Anyone interested in beta testing shall send a mail containing his system-configurations (video mode (size and colors), Windows version, processor, memory) to ChaosWare@lycos.de. You don't have to hurry, as there's still enough time, isn't it ;D |
| - | ChaosEdit project page updated |
| 17.03.03 | - | ChaosEdit project page updated (..zZz.. *gg*) |
| 07.03.03 | - | ChaosEdit project page updated (boring news entry...) |
| 09.02.03 | - | Fixed tutorial fonts |
| - | Added zoom function to tutorial pictures |
| - | ChaosEdit project page updated |
| 30.01.03 | - | ChaosEdit project page updated |
| 05.01.03 | - | We have continued the work on ChaosEdit :)) |
| 01.10.02 | - | At last the fullscreen tutorial has been updated (DarkOne's bugfix, again thank you!) |
| 21.08.02 | - | Fullscreen tutorial released |
| 12.08.02 | - | Outside atmosphere tutorial released (stars, rain and snow)
|
| 11.08.02 | - | ChaosEdit infos updated (new screenshots!) |
| 16.06.02 | - | First official infos about ChaosEdit released (see "Projects")
|
| 31.05.02 | - | We received an award from the Wolfenstein3D Dome for our tutorial ;D |
| 17.05.02 | - | Our tutorial for adding directional 3D spites to your own engine has been released |
| 12.05.02 | - | Screenshots of directional 3D sprites in a normal Wolfenstein 3D environment |
| 09.05.02 | - | Improved the screenshot section |
| 04.05.02 | - | New screenshots of our nearly completed directional sprites |
| 26.04.02 | - | We have a new email address: ChaosWare@lycos.de |
| 23.04.02 | - | First screenies of our "3d"-sprite feature (still in development) |
| 22.04.02 | - | Our stupid e-mail provider has disappeared... hope he gets back online soon |
| 14.04.02 | - | A public testversion of our wolf3d engine has been released! Get it in the download section! |
| 11.04.02 | - | Three new moon screenshots |
| 09.04.02 | - | New screenshots showing a new feature with snow and rain mode |
| 07.04.02 | - | Upped a Bitmap to GIF converter I programmed for our screenshots |
| - | Link section got updated |
| - | Added screenshots of a new star sky feature |
| 06.04.02 | - | Our Bitmap to C converter has been released (for making custom signon screens) |
| - | After such a long time I uploaded some screenshots showing our wolf3d engine |
| 28.10.01 | - | New screenshots from OP:Zusammenkunft Demo |
| 18.10.01 | - | The source code from Operation: Zusammenkunft Demo v1.0 is up ! |
| - | Our new URL is now www.Chaos-Software.org :) |
| 12.10.01 | - | We achieved an award from the Spear of Destiny Fan Club ! Thanks ! :) |
| 28.10.01 | - | Today is the day... OPERATION: Zusammenkunft DEMO v1.0 is released !!!
Get it on the banner below. |
| 03.10.01 | - | CHAOS Software is back !!! We will release OPERATION: Zusammenkunft DEMO v1.0 soon. |